Aquaverse Illustration
- Description
Aquaverse needed a cast of aquatic characters that read as one family, not a stock illustration set. WOBL built the roster around a shared silhouette logic & fusing organic fish forms with mechanical augmentation.
- Category
- Illustration Game Asset
- Tools
-
Adobe Photoshop
Project brief
01 What Aquaverse Illustration needed
The game studio needed a cast of aquatic characters for a title set in a futuristic underwater world. The brief asked for designs that fused organic fish forms with digital and mechanical elements, reading as a single cohesive roster rather than a stock illustration set.
02 How the studio approached it
WOBL built the roster around a shared silhouette logic: each character carried one recognizable organic fish reference and one mechanical augmentation, mixed in different ratios. Each design was tested at thumbnail size to confirm it held up as a small icon.
03 What came out of it
The shipped set included a full character roster, plus expression sheets and turnaround views for the engineering team.