Aquaverse Illustration

Description

Aquaverse needed a cast of aquatic characters that read as one family, not a stock illustration set. WOBL built the roster around a shared silhouette logic & fusing organic fish forms with mechanical augmentation.

Category
Illustration Game Asset
Tools
Adobe Photoshop Adobe Photoshop

Project brief

01 What Aquaverse Illustration needed

The game studio needed a cast of aquatic characters for a title set in a futuristic underwater world. The brief asked for designs that fused organic fish forms with digital and mechanical elements, reading as a single cohesive roster rather than a stock illustration set.

02 How the studio approached it

WOBL built the roster around a shared silhouette logic: each character carried one recognizable organic fish reference and one mechanical augmentation, mixed in different ratios. Each design was tested at thumbnail size to confirm it held up as a small icon.

03 What came out of it

The shipped set included a full character roster, plus expression sheets and turnaround views for the engineering team.

Copied to Clipboard!